Kurnesh

Kurnesh is a kingdom that lays in the eastern region of Arkain. Its territories are split between a series of islands that range in size and the mainland, the former being where the capital is located. Due to the presence of abundant magic, the kingdom of Kurnesh trades magical items and potions to nations far and wide, attracting great wealth.

History
The Kingdom of Kurnesh started as a holding of House Jarrecer before the eventual rise of House Carnis. From his lands, Lord Eferant was negligent with his people, often spending the kingdom's riches on himself rather than the basic necessities. It came to the point where the national army became no better than a large militia with slightly better equipment.

Lord Erin Carnis, the leader of House Carnis began a rebellion against Eferant and House Jarrecer, wishing for new leadership. The rebellion eventually succeeded and Lord Eferant was killed in the final battle within his throne room. Erin Carnis was raised as the new king, and under him relative prosperity was brought to the kingdom.

Settlements

 * Vateris - Capital
 * Aluris Village

Politics
Kurnesh is ruled over by a King, one who is the current lord to the most powerful of Houses within the kingdom. Since taking over from House Jarrecer, Erin Carnis of House Carnis has had rulership. Despite his popularity among the commonfolk and their loyalty, Lord Carnis himself cannot live forever and another civil war is likely to follow his death.

There are twelve Great Houses, including the ruling family. Each of these Houses typically have their primary influence within a certain subsection of the kingdom and its governance.


 * House Carnis
 * House Azardas
 * House Stinan
 * House Cogeth
 * House Inkles
 * House Elevia
 * House Aracut
 * House Tashion
 * House Alizata
 * House Jarrecer
 * House Coracas
 * House Makat

Culture
Due to its richness in both magical energy and creatures, the public opinion of both are less hated compared to other kingdoms. However, this fact often leads to negative encounters with more hostile races and subsequent deaths. The more unique characteristics of their homeland has inspired many works of art, such as statues and paintings that depict spirits, dragons, gods, and events that have been thrown into the minds of the resident artists.

More important figures in their history, either human or other, are celebrated in cultural events displayed across the kingdom depending on its importance. These festivities range from partying in the streets and gladiatorial battles, but it can most often be expected to be grand.

Military

 * Kurnesh Royal Guard